*
*
*
*/
(() => {
const STATE_FILE = '.image-slots.state.json';
// 2× a ~600px slot in a 1920-wide deck — retina-sharp without making the
// sidecar enormous. A 1200px WebP at q=0.85 is ~150-300KB.
const MAX_DIM = 1200;
// Raster formats only. SVG is excluded (can carry script; createImageBitmap
// on SVG blobs is inconsistent). GIF is excluded because the canvas
// re-encode keeps only the first frame, so an animated GIF would silently
// go still — better to reject than surprise.
const ACCEPT = ['image/png', 'image/jpeg', 'image/webp', 'image/avif'];
// ── Shared sidecar store ────────────────────────────────────────────────
// One fetch + immediate write-on-change for every on the
// page. Reads via fetch() so viewing works anywhere the HTML and sidecar
// are served together; writes go through window.omelette.writeFile, which
// the host allowlists to *.state.json basenames only.
const subs = new Set();
let slots = {};
// ids explicitly cleared before the sidecar fetch resolved — otherwise
// the merge below can't tell "never set" from "just deleted" and would
// resurrect the sidecar's stale value.
const tombstones = new Set();
let loaded = false;
let loadP = null;
function load() {
if (loadP) return loadP;
loadP = fetch(STATE_FILE)
.then((r) => (r.ok ? r.json() : null))
.then((j) => {
// Merge: sidecar loses to any in-memory change that raced ahead of
// the fetch (drop or clear) so neither is clobbered by hydration.
if (j && typeof j === 'object') {
const merged = Object.assign({}, j, slots);
// A framing-only write that raced ahead of hydration must not
// drop a user image that's only on disk — inherit u from the
// sidecar for any in-memory entry that lacks one.
for (const k in slots) {
if (merged[k] && !merged[k].u && j[k]) {
merged[k].u = typeof j[k] === 'string' ? j[k] : j[k].u;
}
}
for (const id of tombstones) delete merged[id];
slots = merged;
}
tombstones.clear();
})
.catch(() => {})
.then(() => { loaded = true; subs.forEach((fn) => fn()); });
return loadP;
}
// Serialize writes so two near-simultaneous drops on different slots
// can't reorder at the backend and leave the sidecar with only the
// first. A save requested mid-flight just marks dirty and re-fires on
// completion with the then-current slots.
let saving = false;
let saveDirty = false;
function save() {
if (saving) { saveDirty = true; return; }
const w = window.omelette && window.omelette.writeFile;
if (!w) return;
saving = true;
Promise.resolve(w(STATE_FILE, JSON.stringify(slots)))
.catch(() => {})
.then(() => { saving = false; if (saveDirty) { saveDirty = false; save(); } });
}
const S_MAX = 5;
const clampS = (s) => Math.max(1, Math.min(S_MAX, s));
// Normalize a stored slot value. Pre-reframe sidecars stored a bare
// data-URL string; newer ones store {u, s, x, y}. Either shape is valid.
function getSlot(id) {
const v = slots[id];
if (!v) return null;
return typeof v === 'string' ? { u: v, s: 1, x: 0, y: 0 } : v;
}
function setSlot(id, val) {
if (!id) return;
if (val) { slots[id] = val; tombstones.delete(id); }
else { delete slots[id]; if (!loaded) tombstones.add(id); }
subs.forEach((fn) => fn());
// A drop is rare + high-value — write immediately so nav-away can't lose
// it. Gate on the initial read so we don't overwrite a sidecar we haven't
// merged yet; the merge in load() keeps this change once the read lands.
if (loaded) save(); else load().then(save);
}
// ── Image downscale ─────────────────────────────────────────────────────
// Encode through a canvas so the sidecar carries resized bytes, not the
// raw upload. Longest side is capped at 2× the slot's rendered width
// (retina) and at MAX_DIM. WebP keeps alpha and is ~10× smaller than PNG
// for photos, so there's no need for per-image format picking.
async function toDataUrl(file, targetW) {
const bitmap = await createImageBitmap(file);
try {
const cap = Math.min(MAX_DIM, Math.max(1, Math.round(targetW * 2)) || MAX_DIM);
const scale = Math.min(1, cap / Math.max(bitmap.width, bitmap.height));
const w = Math.max(1, Math.round(bitmap.width * scale));
const h = Math.max(1, Math.round(bitmap.height * scale));
const canvas = document.createElement('canvas');
canvas.width = w; canvas.height = h;
canvas.getContext('2d').drawImage(bitmap, 0, 0, w, h);
return canvas.toDataURL('image/webp', 0.85);
} finally {
bitmap.close && bitmap.close();
}
}
// ── Custom element ──────────────────────────────────────────────────────
const stylesheet =
':host{display:inline-block;position:relative;vertical-align:top;' +
' font:13px/1.3 system-ui,-apple-system,sans-serif;color:rgba(0,0,0,.55);width:240px;height:160px}' +
'.frame{position:absolute;inset:0;overflow:hidden;background:rgba(0,0,0,.04)}' +
// .frame img (clipped) and .spill (unclipped ghost + handles) share the
// same left/top/width/height in frame-%, computed by _applyView(), so the
// inside-mask crop and the outside-mask spill stay pixel-aligned.
'.frame img{position:absolute;max-width:none;transform:translate(-50%,-50%);' +
' -webkit-user-drag:none;user-select:none;touch-action:none}' +
// Reframe mode (double-click): the full image spills past the mask. The
// spill layer is sized to the IMAGE bounds so its corners are where the
// resize handles belong. The ghost inside is translucent; the real
// clipped underneath shows the opaque in-mask crop.
'.spill{position:absolute;transform:translate(-50%,-50%);display:none;z-index:1;' +
' cursor:grab;touch-action:none}' +
':host([data-panning]) .spill{cursor:grabbing}' +
'.spill .ghost{position:absolute;inset:0;width:100%;height:100%;opacity:.35;' +
' pointer-events:none;-webkit-user-drag:none;user-select:none;' +
' box-shadow:0 0 0 1px rgba(0,0,0,.2),0 12px 32px rgba(0,0,0,.2)}' +
'.spill .handle{position:absolute;width:12px;height:12px;border-radius:50%;' +
' background:#fff;box-shadow:0 0 0 1.5px #c96442,0 1px 3px rgba(0,0,0,.3);' +
' transform:translate(-50%,-50%)}' +
'.spill .handle[data-c=nw]{left:0;top:0;cursor:nwse-resize}' +
'.spill .handle[data-c=ne]{left:100%;top:0;cursor:nesw-resize}' +
'.spill .handle[data-c=sw]{left:0;top:100%;cursor:nesw-resize}' +
'.spill .handle[data-c=se]{left:100%;top:100%;cursor:nwse-resize}' +
':host([data-reframe]){z-index:10}' +
':host([data-reframe]) .spill{display:block}' +
':host([data-reframe]) .frame{box-shadow:0 0 0 2px #c96442}' +
'.empty{position:absolute;inset:0;display:flex;flex-direction:column;align-items:center;' +
' justify-content:center;gap:6px;text-align:center;padding:12px;box-sizing:border-box;' +
' cursor:pointer;user-select:none}' +
'.empty svg{opacity:.45}' +
'.empty .cap{max-width:90%;font-weight:500;letter-spacing:.01em}' +
'.empty .sub{font-size:11px}' +
'.empty .sub u{text-underline-offset:2px;text-decoration-color:rgba(0,0,0,.25)}' +
'.empty:hover .sub u{color:rgba(0,0,0,.75);text-decoration-color:currentColor}' +
':host([data-over]) .frame{outline:2px solid #c96442;outline-offset:-2px;' +
' background:rgba(201,100,66,.10)}' +
'.ring{position:absolute;inset:0;pointer-events:none;border:1.5px dashed rgba(0,0,0,.25);' +
' transition:border-color .12s}' +
':host([data-over]) .ring{border-color:#c96442}' +
':host([data-filled]) .ring{display:none}' +
// Controls sit BELOW the mask (top:100%), absolutely positioned so the
// author-declared slot height is unaffected. The gap is padding, not a
// top offset, so the hover target stays contiguous with the frame.
'.ctl{position:absolute;top:100%;left:50%;transform:translateX(-50%);padding-top:8px;' +
' display:flex;gap:6px;opacity:0;pointer-events:none;transition:opacity .12s;z-index:2;' +
' white-space:nowrap}' +
':host([data-filled][data-editable]:hover) .ctl,:host([data-reframe]) .ctl' +
' {opacity:1;pointer-events:auto}' +
'.ctl button{appearance:none;border:0;border-radius:6px;padding:5px 10px;cursor:pointer;' +
' background:rgba(0,0,0,.65);color:#fff;font:11px/1 system-ui,-apple-system,sans-serif;' +
' backdrop-filter:blur(6px)}' +
'.ctl button:hover{background:rgba(0,0,0,.8)}' +
'.err{position:absolute;left:8px;bottom:8px;right:8px;color:#b3261e;font-size:11px;' +
' background:rgba(255,255,255,.85);padding:4px 6px;border-radius:5px;pointer-events:none}';
const icon =
'';
class ImageSlot extends HTMLElement {
static get observedAttributes() {
return ['shape', 'radius', 'mask', 'fit', 'position', 'placeholder', 'src', 'id'];
}
constructor() {
super();
const root = this.attachShadow({ mode: 'open' });
// .spill and .ctl sit OUTSIDE .frame so overflow:hidden + border-radius
// on the frame (circle, pill, rounded) can't clip them.
root.innerHTML =
'' +
'
' +
' ' +
'
' + icon +
' ' +
'
or browse files
' +
' ' +
'
' +
'
' +
' ' +
' ' +
' ' +
'
' +
'
' +
'
' +
'';
this._frame = root.querySelector('.frame');
this._ring = root.querySelector('.ring');
this._img = root.querySelector('.frame img');
this._empty = root.querySelector('.empty');
this._cap = root.querySelector('.cap');
this._sub = root.querySelector('.sub');
this._spill = root.querySelector('.spill');
this._ghost = root.querySelector('.ghost');
this._err = null;
this._input = root.querySelector('input');
this._depth = 0;
this._gen = 0;
this._view = { s: 1, x: 0, y: 0 };
this._subFn = () => this._render();
// Shadow-DOM listeners live with the shadow DOM — bound once here so
// disconnect/reconnect (e.g. React remount) doesn't stack handlers.
this._empty.addEventListener('click', () => this._input.click());
root.addEventListener('click', (e) => {
const act = e.target && e.target.getAttribute && e.target.getAttribute('data-act');
if (act === 'replace') { this._exitReframe(true); this._input.click(); }
if (act === 'clear') {
this._exitReframe(false);
this._gen++;
this._local = null;
if (this.id) setSlot(this.id, null); else this._render();
}
});
this._input.addEventListener('change', () => {
const f = this._input.files && this._input.files[0];
if (f) this._ingest(f);
this._input.value = '';
});
// naturalWidth/Height aren't known until load — re-apply so the cover
// baseline is computed from real dimensions, not the 100%×100% fallback.
this._img.addEventListener('load', () => this._applyView());
// Gated on editable + fit=cover so share links and contain/fill slots
// stay static.
this.addEventListener('dblclick', (e) => {
if (!this.hasAttribute('data-editable') || !this._reframes()) return;
e.preventDefault();
if (this.hasAttribute('data-reframe')) this._exitReframe(true);
else this._enterReframe();
});
// Pan + resize both originate on the spill layer. A handle pointerdown
// drives an aspect-locked resize anchored at the opposite corner; any
// other pointerdown on the spill pans. Offsets are frame-% so a
// reframed slot survives responsive resize / PPTX export.
this._spill.addEventListener('pointerdown', (e) => {
if (e.button !== 0 || !this.hasAttribute('data-reframe')) return;
e.preventDefault();
e.stopPropagation();
this._spill.setPointerCapture(e.pointerId);
const rect = this.getBoundingClientRect();
const fw = rect.width || 1, fh = rect.height || 1;
const corner = e.target.getAttribute && e.target.getAttribute('data-c');
let move;
if (corner) {
// Resize about the OPPOSITE corner. Viewport-px throughout (rect
// fw/fh, not clientWidth) so the math survives a transform:scale()
// ancestor — deck_stage renders slides scaled-to-fit.
const iw = this._img.naturalWidth || 1, ih = this._img.naturalHeight || 1;
const base = Math.max(fw / iw, fh / ih);
const sx = corner.includes('e') ? 1 : -1;
const sy = corner.includes('s') ? 1 : -1;
const s0 = this._view.s;
const w0 = iw * base * s0, h0 = ih * base * s0;
const cx0 = (50 + this._view.x) / 100 * fw;
const cy0 = (50 + this._view.y) / 100 * fh;
const ox = cx0 - sx * w0 / 2, oy = cy0 - sy * h0 / 2;
const diag0 = Math.hypot(w0, h0);
const ux = sx * w0 / diag0, uy = sy * h0 / diag0;
move = (ev) => {
const proj = (ev.clientX - rect.left - ox) * ux +
(ev.clientY - rect.top - oy) * uy;
const s = clampS(s0 * proj / diag0);
const d = diag0 * s / s0;
this._view.s = s;
this._view.x = (ox + ux * d / 2) / fw * 100 - 50;
this._view.y = (oy + uy * d / 2) / fh * 100 - 50;
this._clampView();
this._applyView();
};
} else {
this.setAttribute('data-panning', '');
const start = { px: e.clientX, py: e.clientY, x: this._view.x, y: this._view.y };
move = (ev) => {
this._view.x = start.x + (ev.clientX - start.px) / fw * 100;
this._view.y = start.y + (ev.clientY - start.py) / fh * 100;
this._clampView();
this._applyView();
};
}
const up = () => {
try { this._spill.releasePointerCapture(e.pointerId); } catch {}
this._spill.removeEventListener('pointermove', move);
this._spill.removeEventListener('pointerup', up);
this._spill.removeEventListener('pointercancel', up);
this.removeAttribute('data-panning');
this._dragUp = null;
};
// Stashed so _exitReframe (Escape / outside-click mid-drag) can
// tear the capture + listeners down synchronously.
this._dragUp = up;
this._spill.addEventListener('pointermove', move);
this._spill.addEventListener('pointerup', up);
this._spill.addEventListener('pointercancel', up);
});
// Wheel zoom stays available inside reframe mode as a trackpad nicety —
// zooms toward the cursor (offset' = cursor·(1-k) + offset·k).
this.addEventListener('wheel', (e) => {
if (!this.hasAttribute('data-reframe')) return;
e.preventDefault();
const r = this.getBoundingClientRect();
const cx = (e.clientX - r.left) / r.width * 100 - 50;
const cy = (e.clientY - r.top) / r.height * 100 - 50;
const prev = this._view.s;
const next = clampS(prev * Math.pow(1.0015, -e.deltaY));
if (next === prev) return;
const k = next / prev;
this._view.s = next;
this._view.x = cx * (1 - k) + this._view.x * k;
this._view.y = cy * (1 - k) + this._view.y * k;
this._clampView();
this._applyView();
}, { passive: false });
}
connectedCallback() {
// Warn once per page — an id-less slot works for the session but
// cannot persist, and two id-less slots would share nothing.
if (!this.id && !ImageSlot._warned) {
ImageSlot._warned = true;
console.warn(' without an id will not persist its dropped image.');
}
this.addEventListener('dragenter', this);
this.addEventListener('dragover', this);
this.addEventListener('dragleave', this);
this.addEventListener('drop', this);
subs.add(this._subFn);
// width%/height% in _applyView encode the frame aspect at call time —
// a host resize (responsive grid, pane divider) would stretch the
// image until the next _render. Re-render on size change: _render()
// re-seeds _view from stored before clamp/apply, so a shrink→grow
// cycle round-trips instead of ratcheting x/y toward the narrower
// frame's clamp range.
this._ro = new ResizeObserver(() => this._render());
this._ro.observe(this);
load();
this._render();
}
disconnectedCallback() {
subs.delete(this._subFn);
this.removeEventListener('dragenter', this);
this.removeEventListener('dragover', this);
this.removeEventListener('dragleave', this);
this.removeEventListener('drop', this);
if (this._ro) { this._ro.disconnect(); this._ro = null; }
this._exitReframe(false);
}
_enterReframe() {
if (this.hasAttribute('data-reframe')) return;
this.setAttribute('data-reframe', '');
this._applyView();
// Close on click outside (the spill handler stopPropagation()s so
// in-image drags don't reach this) and on Escape. Listeners are held
// on the instance so _exitReframe / disconnectedCallback can detach
// exactly what was attached.
this._outside = (e) => {
if (e.composedPath && e.composedPath().includes(this)) return;
this._exitReframe(true);
};
this._esc = (e) => { if (e.key === 'Escape') this._exitReframe(true); };
document.addEventListener('pointerdown', this._outside, true);
document.addEventListener('keydown', this._esc, true);
}
_exitReframe(commit) {
if (!this.hasAttribute('data-reframe')) return;
if (this._dragUp) this._dragUp();
this.removeAttribute('data-reframe');
this.removeAttribute('data-panning');
if (this._outside) document.removeEventListener('pointerdown', this._outside, true);
if (this._esc) document.removeEventListener('keydown', this._esc, true);
this._outside = this._esc = null;
if (commit) this._commitView();
}
attributeChangedCallback() { if (this.shadowRoot) this._render(); }
// handleEvent — one listener object for all four drag events keeps the
// add/remove symmetric and the depth counter correct.
handleEvent(e) {
if (e.type === 'dragenter' || e.type === 'dragover') {
// Without preventDefault the browser never fires 'drop'.
e.preventDefault();
e.stopPropagation();
if (e.dataTransfer) e.dataTransfer.dropEffect = 'copy';
if (e.type === 'dragenter') this._depth++;
this.setAttribute('data-over', '');
} else if (e.type === 'dragleave') {
// dragenter/leave fire for every descendant crossing — count depth
// so hovering the icon inside the empty state doesn't flicker.
if (--this._depth <= 0) { this._depth = 0; this.removeAttribute('data-over'); }
} else if (e.type === 'drop') {
e.preventDefault();
e.stopPropagation();
this._depth = 0;
this.removeAttribute('data-over');
const f = e.dataTransfer && e.dataTransfer.files && e.dataTransfer.files[0];
if (f) this._ingest(f);
}
}
async _ingest(file) {
this._setError(null);
if (!file || ACCEPT.indexOf(file.type) < 0) {
this._setError('Drop a PNG, JPEG, WebP, or AVIF image.');
return;
}
// toDataUrl can take hundreds of ms on a large photo. A Clear or a
// newer drop during that window would be clobbered when this await
// resumes — bump + capture a generation so stale encodes bail.
const gen = ++this._gen;
try {
const w = this.clientWidth || this.offsetWidth || MAX_DIM;
const url = await toDataUrl(file, w);
if (gen !== this._gen) return;
// Only exit reframe once the new image is in hand — a rejected type
// or decode failure leaves the in-progress crop untouched.
this._exitReframe(false);
const val = { u: url, s: 1, x: 0, y: 0 };
setSlot(this.id || '', val);
// Keep a session-local copy for id-less slots so the drop still
// shows, even though it cannot persist.
if (!this.id) { this._local = val; this._render(); }
} catch (err) {
if (gen !== this._gen) return;
this._setError('Could not read that image.');
console.warn(' ingest failed:', err);
}
}
_setError(msg) {
if (this._err) { this._err.remove(); this._err = null; }
if (!msg) return;
const d = document.createElement('div');
d.className = 'err'; d.textContent = msg;
this.shadowRoot.appendChild(d);
this._err = d;
setTimeout(() => { if (this._err === d) { d.remove(); this._err = null; } }, 3000);
}
// Reframing (pan/resize) is only meaningful for fit=cover — contain/fill
// keep the old object-fit path and double-click is a no-op.
_reframes() {
return this.hasAttribute('data-filled') &&
(this.getAttribute('fit') || 'cover') === 'cover';
}
// Cover-baseline geometry, shared by clamp/apply/resize. Null until the
// img has loaded (naturalWidth is 0 before that) or when the slot has no
// layout box — ResizeObserver fires with a 0×0 rect under display:none,
// and clamping against a degenerate 1×1 frame would silently pull the
// stored pan toward zero.
_geom() {
const iw = this._img.naturalWidth, ih = this._img.naturalHeight;
const fw = this.clientWidth, fh = this.clientHeight;
if (!iw || !ih || !fw || !fh) return null;
return { iw, ih, fw, fh, base: Math.max(fw / iw, fh / ih) };
}
_clampView() {
// Pan range on each axis is half the overflow past the frame edge.
const g = this._geom();
if (!g) return;
const mx = Math.max(0, (g.iw * g.base * this._view.s / g.fw - 1) * 50);
const my = Math.max(0, (g.ih * g.base * this._view.s / g.fh - 1) * 50);
this._view.x = Math.max(-mx, Math.min(mx, this._view.x));
this._view.y = Math.max(-my, Math.min(my, this._view.y));
}
_applyView() {
const g = this._geom();
const fit = this.getAttribute('fit') || 'cover';
if (fit !== 'cover' || !g) {
// Non-cover, or dimensions not known yet (before img load).
this._img.style.width = '100%';
this._img.style.height = '100%';
this._img.style.left = '50%';
this._img.style.top = '50%';
this._img.style.objectFit = fit;
this._img.style.objectPosition = this.getAttribute('position') || '50% 50%';
return;
}
// Cover baseline: img fills the frame on its tighter axis at s=1, so
// pan works immediately on the overflowing axis without zooming first.
// Width/height and left/top are all frame-% — depends only on the
// frame aspect ratio, so a responsive resize keeps the same crop. The
// spill layer mirrors the same box so its corners = image corners.
const k = g.base * this._view.s;
const w = (g.iw * k / g.fw * 100) + '%';
const h = (g.ih * k / g.fh * 100) + '%';
const l = (50 + this._view.x) + '%';
const t = (50 + this._view.y) + '%';
this._img.style.width = w; this._img.style.height = h;
this._img.style.left = l; this._img.style.top = t;
this._img.style.objectFit = '';
this._spill.style.width = w; this._spill.style.height = h;
this._spill.style.left = l; this._spill.style.top = t;
}
_commitView() {
const v = { s: this._view.s, x: this._view.x, y: this._view.y };
if (this._userUrl) v.u = this._userUrl;
// Framing-only (no u) persists too so an author-src slot remembers its
// crop; clearing the sidecar still falls through to src=.
if (this.id) setSlot(this.id, v);
else { this._local = v; }
}
_render() {
// Shape / mask. Presets use border-radius so the dashed ring can
// follow the rounded outline; clip-path is only applied for an
// explicit `mask` (the ring is hidden there since a rectangle
// dashed border chopped by an arbitrary polygon looks broken).
const mask = this.getAttribute('mask');
const shape = (this.getAttribute('shape') || 'rounded').toLowerCase();
let radius = '';
if (shape === 'circle') radius = '50%';
else if (shape === 'pill') radius = '9999px';
else if (shape === 'rounded') {
const n = parseFloat(this.getAttribute('radius'));
radius = (Number.isFinite(n) ? n : 12) + 'px';
}
this._frame.style.borderRadius = mask ? '' : radius;
this._frame.style.clipPath = mask || '';
this._ring.style.borderRadius = mask ? '' : radius;
this._ring.style.display = mask ? 'none' : '';
// Controls and reframe entry gate on this so share links stay read-only.
const editable = !!(window.omelette && window.omelette.writeFile);
this.toggleAttribute('data-editable', editable);
this._sub.style.display = editable ? '' : 'none';
// Content. The sidecar is also writable by the agent's write_file
// tool, so its value isn't guaranteed canvas-originated — only accept
// data:image/ URLs from it. The `src` attribute is author-controlled
// (Claude wrote it into the HTML) so it passes through unchanged.
let stored = this.id ? getSlot(this.id) : this._local;
if (stored && stored.u && !/^data:image\//i.test(stored.u)) stored = null;
const srcAttr = this.getAttribute('src') || '';
this._userUrl = (stored && stored.u) || null;
const url = this._userUrl || srcAttr;
// Don't clobber an in-flight reframe with a store-triggered re-render.
if (!this.hasAttribute('data-reframe')) {
this._view = {
s: stored && Number.isFinite(stored.s) ? clampS(stored.s) : 1,
x: stored && Number.isFinite(stored.x) ? stored.x : 0,
y: stored && Number.isFinite(stored.y) ? stored.y : 0,
};
}
this._cap.textContent = this.getAttribute('placeholder') || 'Drop an image';
// Toggle via style.display — the [hidden] attribute alone loses to
// the display:flex / display:block rules in the stylesheet above.
if (url) {
if (this._img.getAttribute('src') !== url) {
this._img.src = url;
this._ghost.src = url;
}
this._img.style.display = 'block';
this._empty.style.display = 'none';
this.setAttribute('data-filled', '');
this._clampView();
this._applyView();
} else {
this._img.style.display = 'none';
this._img.removeAttribute('src');
this._ghost.removeAttribute('src');
this._empty.style.display = 'flex';
this.removeAttribute('data-filled');
}
}
}
if (!customElements.get('image-slot')) {
customElements.define('image-slot', ImageSlot);
}
})();